Friday, July 6, 2007

Bad ideas, just so good

Did some browesing this morning and came across an anime fighting game that uses books-as-character sheets. I can't remember the name of the game, but i'd seen some last year. The new addition this year was the straight porn book (all exposed boobs and suchs). It appears to be a best seller at that booth, and this got Satish and I talking about including porn in our rule books from now on. The down side: it will take you longer to find and look up the rules you need....

Thursday, July 5, 2007

Day one is OVER!

(getting groceries from Kroger. 33 dollars for 4 meals for 4 people is a big savings over $7 per sandwich in the convention center.)
(Junk on the hotel desk. Day one sees $148 in cash sales. A 40 from Kroger helps get these updates finished, if not reduces the quality of the typing...)

Dinner

Get Bit shots

(crowd playing get bit. Turn out is good. we sold five copies of the game, which is good considering thursday is a slow / low attendance day)
(more get bit demos. mister robot is in the background. i wore him all over the exhibitor hall and in the CCG hall. Several visits to the booth from it. Several photos of mister robot by con goers. I wonder if we will ever see them around the internet...)

Couple of Dave's friends stopped by to say hi (I think these are the friends that hang around his ex girlfriend? I hadn't met them before.) Nice guys (not pictured) and I look forward to getting some demos in with them tomorrow.
(doing our demos on a medium neutral color was a good idea. the colors pop for Get bit, and the Sushi projects are much easier to photograph. got to remember that when we do new photography for Jerry's updated website)

North Star Booth

Wits and wagers new addition got a lot of attention. Dom was kept pretty busy doing demos at the table.

New addition adds:
1) you no longer start with chips, just your two betting cubes. this is a big help because the game starts quicker, and is easier to keep track of (less confusing bidding and tracking)

2) once you earn chips from payouts, you can bet them along with your cubes for even larger payouts. This can get big fast, but again doesn't make you feel as locked in (and pro conservative) as the original version

3) the play matt feels like felt / fabric vs. the rubber /mouse pad original

4) getting the right answer (not betting on the right answer) nets you 3 chips instead of two.

5) it has a shiny game of the sticker on it.

6) you will be able to buy it at Target stores around the USA.



Since North Star was part of the treasure hunt, lots of people were coming up asking to get the holes punched too. Seems like a good marketing tool, which we may use next year.

Satish threatened to take of his shirt towards the end of the day (to attract "the Ladies"). When he does, i'm totally there with the camera...

Met Steven Jackson with Satish (not pictured) and had really wanted to join his poker game tonight, but I have to pass, or i'd be a wreck for the rest of the con.

Also met Uwe, who apparently likes to surprise (read tea bag) designers while they sleep. I don't know what to think about that... he seems like my kind of guy, even if I'm not allowed to act like him anymore for professional sake. His son reminds me of what my son will be like: German, and embarassed to have a crazy ass father with crazy ass friends.

Sushi Stuff

(setting up to Demo JetSetters)

Todd Furler suggested we change the tie break end condition (if only to avoid the logistics of having to track who collected the highest turn order card on the last turn). He suggested whoever has _the_ highest turn order card at the end of the game, regardless of when it was collected, wins the tie.
Shortly after a walk with mister robot, playing a game of jetsetters. Mister robot isn't hard to walk in, though no one can hear what you are saying, and it gets pretty hot inside of him...

Bombshells and DHV both got demos, but only JetSetters got multiple sequential demo requests. Jetsetter's was so popular that we didn't even get to play Inquisition today.

Stephen's game continues its legacy and sells three copies on the first day.

Several friends of Stephen stopped by. I hope several new friends of Stephen left.

morning

First day was awesome, but also very exhausting. I'm just posting photo's here, with short descriptions. More tomorrow, and likely after the con.


(Propaganda table. shared with Northstar. we had to switch it from it's original location, due to a leak in the roof of the convention center...)


(Booth to our right. Nice guys, but haven't tried any of their games)


18.jpg
(Slug fest's booth. I was actually surprised to see them. To be honest, when i first saw their products a few years ago, I thought they were one of those dead in the water game companies that launched 2 products and had expired. Apparently not, as several new products were out, with nice production values if not consistently similar mechanics)

From Ohio








(posted here because I do not have FTP access from the laptop (though we have good web access here in the hotel and on the convention floor)





Didn't have time to take a shot moving the stuff in (it was raining like freaking crazy). Here we are, 9'ish hours later with the booths in place, and Griff barely awake on the couch. Big downside: Dom & Satish's product's haven't arrived from Chicago.













"I'm sleepy... why did I marry a robot?"

Dropped off the UHaul and got to the Hotel. Lucked out, the Holiday Inn Express is freshly renovated, inexpensive, and the staff is pleasant. We went out to get some poppies chicken and quickly fell asleep.