


drafts for 24 Avatars, for use on Moli.com
Where Gavin Schmitt goes to take a dump.
Still going backwards. Here is the thanksgiving greeting card, following on the heels of XMass. This was pretty enjoyable to work on. It started as a number of line drawings taken from multiple pages in my sketchbook. Then I cut through the pieces I didn't like to get a composition that was 'okay'. Each piece gets colored separately, which ended up looking blegh on a whole (but lets each piece work as an individual icon, for shirts and such). So I dropped a low intensity coloration layer on it and it came together for the most part.


I've been looking for something to give the site more identity and... well 'fun :)
I'm not super sold on the fem-design I've got here. I may want to tone the boobs down a bit (or at least offer that as an option). Some of the staff members will have unique avatars ( David Lovejoy's seen in the lower right ). Depending on Jery, we may be able to offer a number of character choices to our members -- maybe even different choices based on the member's "rank" (how many posts, comments, etc. the user has made).
a shot of the game show in hall E. good crowd, but my group lost pretty hard core!
end of the game show and everyone is happy. We left dom and satish as they quickly ate food and prepped for their next show.
By 6pm (hall closed to the public) we were all pretty much wrecked. Satish stuffed a bunch of moldy sandwiches in my back pack and asked me to fridge them tonight. Dom and I joked about porn and having booze at the bar next year. we reviewed out sales figures -- we both did less sales today than yesterday, even though the crowds were larger (mysterious!)
Criminals demo (went sideways apparently). We actually got more than one demo of the game in, and people not only enjoyed the game, but bought copies. Must report back to John that Kory is now in the lead for sales (they jokingly said they were in competition over who's game would sell best).
Little more Get bit -- can we ever really get enough of it? We had a number of limb - injury players try it out (like this woman here). I wasn't sure how to respond to the man in the wheelchair missing both his legs, mostly because I didn't know how he would feel about the game, but he got a laugh about it, so al is good :)
back to criminals. the game got to heads up in the second round, and the "Trouble Shooter" got outed.
Fellowship of the Dice is behind our booth (the booth space on the otherside of them is totally empty). Nice guys that did a documentary on gamers and gaming. I hope i am awake enough to see the screening on sunday morning. It got a B+ on scifi.com so it can't be all that bad (a fear of documentaries about gamers). Both film writers and advertisement men, so they know a bit to start with. All in all, worth keeping an eye on in the future, if only because they are nice, and think my robot dance is funny
drive up Broad street to the "Cat Building" as Mecha has started calling it. It is a pretty silly looking building from the west.
Tsunami press' booth (behind North Star's booth). I don't know what to make of these guys... they don't have their game here, and the game they want to sell is a remake of the original space combat game (hex grid and cardboard unit tiles and all) from the 70's and I'm not really sure what market there is for them. It doesn't help that some very nice map making companies have booths elsewhere nearby.
Big dice seller behind us. Nice guys with some fun products (like asymetrical six sided vegas style 'clear red' dice). They seem to get a lot of attention and sales.
Expo seems smaller this year, and the tables help that feeling. Lots of space that feels like it would normally be booth space is just given up to free table areas. this one is to our north east. you can see the live action fighting stadium behind the booth the the palm tree (foam sword play)
map for a custom built war game, or custom map for a war game. not sure which. nice printing though, and nice graphic design us, if not 'hey play me' in feel ;)
(crowd playing get bit. Turn out is good. we sold five copies of the game, which is good considering thursday is a slow / low attendance day)
(more get bit demos. mister robot is in the background. i wore him all over the exhibitor hall and in the CCG hall. Several visits to the booth from it. Several photos of mister robot by con goers. I wonder if we will ever see them around the internet...)
Couple of Dave's friends stopped by to say hi (I think these are the friends that hang around his ex girlfriend? I hadn't met them before.) Nice guys (not pictured) and I look forward to getting some demos in with them tomorrow.
(doing our demos on a medium neutral color was a good idea. the colors pop for Get bit, and the Sushi projects are much easier to photograph. got to remember that when we do new photography for Jerry's updated website)